windbg.info
Home Search
 You are here: arrow Home Forum

Search Our Site

www.windbg.info
Welcome, Guest
Please Login or Register.    Lost Password?
Remote debugging of CrashMe with ntsd -d
(1 viewing) 1 Guest

Welcome to Article Discussions
Discussions, suggestions or questions related to our content articles.
Please use the original thread of a particular article when posting here.
Go to bottom
TOPIC: Remote debugging of CrashMe with ntsd -d
#102
Guillaume (User)
Posts: 1
User Offline

Remote debugging of CrashMe with ntsd -d 19 Jul 2011 - 18:01
Thanks for your application, I had problems setting up my windbg environment and starting for a clean set of source and PDB was very useful!

I have a DLL that is loaded by Winlogon.exe. To debug it, I established a kernel connexion and used Image File Execution options (IFEO) registry settings so that winlogon is started through ntsd -d.

ntsd -d -G -lines -x -y c:\symcache;c:\windows\system32 -n -srcpath C:\CrashMe\


I successfull connect to it from windbg with like this :

windbg -n -k com:pipe,port=\\.\pipe\com_1,reconnect -srcpath SRV*;C:\CrashMe -y   
c:\windows\system32;c:\windows\symbols;C:\CrashMe\debug 


I can see symbols, set breakpoints, but I can't see the source. If I let Winlogon run, use breakin <pid>, .reload /f mycode.dll then I can see the source.

I have copied CrashMe in C:\CrashMe on both sides, I use the same version of windbg everywhere, etc.

Why is it that piping the ouput through ntsd makes me loose the link between source and symbols ?

ps : I asked the same question on stackoverflow.com.
 
  Logged IP
  The administrator has disabled public write access.
#103
Robert Kuster (Visitor)
Moderator
Posts: 39
User Offline

Gender: Male www.rkuster.com Location: Slovenia, Europe Birthday: 31 Jan 1978
Re: Remote debugging of CrashMe with ntsd -d 19 Jul 2011 - 21:26 Last Edit: 19 Jul 2011 - 21:29 by .
Guillaume, welcome.

My experience is that it is often not worth to debug user mode applications from a kernel mode debugger. True, the official docus propose to debug Winlogon just as you did. But hey, Winlogon is almost an ordinary user mode application and with a few simple tricks a user mode debugger will do it just fine.

First note that it is wise to debug Winlogon on a remote machine, because it is considered to be part of the OS. If Winlogon crashes or the debugger screws it up the whole system is taken down. Remote debugging is shortly described in WinDbg. From A to Z! - "Remote Debugging with WinDbg" at slide 87. Basically you have to copy dbgsrv.exe, dbgeng.dll and dbghelp.dll to the remote machine, run dbgsrv.exe on a given port, and connect to that port with WinDbg. The additional trick here is that dbgsrv.exe should run as a service so one can connect to it even before any user logs on. There are two wonderful applications, namely Srvany.exe and Instrsrv.exe, that help you to achieve just that. Just follow the steps described here: How To Create a User-Defined Service. Once you set everything up you should see something like this in the registry of your target machine:

[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\DbgService]..
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\DbgService\Parameters]
"Application"="C:\\dbgsrv\\dbgsrv.exe -t tcp:port=1222"

When you restart that machine dbgsrv.exe will be up and running waiting for WinDbg connections. Then attaching to Winlogon will be just one more click away..
Bottom line: I would only use the officially proposed solution with a kernel debugger if debugging a user mode application early in the boot process. In all other scenarios the above solution should yield more satisfactory results.

I hope this helps,
Robert
 
Thinking debugging? Think www.windbg.info.
 
  Logged IP
  The administrator has disabled public write access.
Go to top
  up top of page up  
 

Copyright © 2024 WinDbg.info. All Rights Reserved.
Page generated in 0.0004 seconds.